This is the first post on Lazzzers, the game I’ve been working on over the last 2 months.
Developing this game has given me great joy so far and I think it has the potential to become a great game.
Lazzzers is a puzzle game in which you solve levels by manipulating colored laser beams to hit targets in the right color.
The laser beams come in the colors red green blue and white and can be mixed, split, filtered and redirected.
The first month I spent making the elements work and flesh out the core design I then started building a few levels, a menu system and a built-in level editor, which I might write more about at some point.
I presented the game on 14th of May at PGC in San Francisco, which was an interesting experience, to say the least.
I am planning to release the game on Desktop and mobile.